AI Insights · Timothy · October 2021
Top 5 Turn-Based Tactics Games in UAE for Q3 2021
An overview of the performance of the leading Turn-Based Tactics games in the United Arab Emirates during the third quarter of 2021. Data insights from Sensor Tower.
During the third quarter of 2021, the Turn-Based Tactics games category showed varied performance in the United Arab Emirates on a unified platform. Here’s a closer look at the top 5 games based on their weekly downloads, revenue, and active users.
Bowmasters - Multiplayer Game from Playgendary Limited showcased a consistent trend in weekly revenue. Starting at around $1.2K at the end of June, it peaked at approximately $1.9K in mid-September. Weekly downloads fluctuated, with a high of 3.4K in early August and a low of 1.9K towards the end of August. Active users saw a gradual decline from about 31K in late June to around 25K by the end of September.
FINAL FANTASY BE:WOTV by SQUARE ENIX experienced a significant increase in weekly revenue towards the end of the quarter, rising from $1.2K at the end of June to over $2.2K in late September. Weekly downloads remained minimal throughout the quarter, peaking at 109 in mid-September. Active users showed a slight upward trend, growing from 162 in late June to 216 by the end of September.
Tank Stars from AI Games FZ had stable weekly revenue, starting at $241 at the end of June and reaching $331 by the end of September. Weekly downloads varied, with a high of 4.1K in late June and a low of 1.4K towards the end of September. Active users showed a downward trend from 20.6K in late June to around 11.6K by the end of September.
The Walking Dead No Man's Land by Deca Live Operations GmbH had modest revenue, peaking at $527 in early August. Weekly downloads remained relatively low, with the highest being 93 in early September. Active users fluctuated slightly, starting at 249 in late June and ending at 211 by the end of September.
DDTank Mobile from 7road International HK Limited showed sporadic revenue trends, peaking at $223 in mid-September. Weekly downloads and active users data were minimal and inconsistent, reflecting limited engagement during the quarter.
For more detailed insights and data, visit Sensor Tower.